Author Archives: Robert Pritchard
Plan B
Successful people are unanimous: if you want to succeed, especially as an entrepreneur or culture-industry something-or-other, don’t have a back-up plan. “Because you will NEVER succeed when you have a back up plan. Plan B’s are for losers. Winners have only a Plan A and work their butts off to make their Plan A work. Do … Continue reading
Wisdom of Mike Resnick
If wisdom means that from which we can learn, there is much wisdom in the nonfiction writings of Mike Resnick. “Gardner Dozois, who was editing Asimov’s at the time, told me that he got about a thousand slush stories a month. How many did he buy? Three a year” (2010). But Asimov’s publishes, what, five … Continue reading
Annals of Superhuman Persistence, Vol. VI
“When I finished the first draft, in November ’97, Wired suddenly folded their book division. I got to keep most of the advance. But now it was hard to find a publisher for this odd orphan book. Finally David Hartwell of Tor picked it up early in 1998 and I even got another (smaller) advance.” … Continue reading
Another Thing I Don’t Understand
From a literary agent’s webpage: Manuscript Wish List: Adult and YA fantasy and science fiction except dystopian. In SFF, prefer upmarket writing and settings/characters that think outside SFF tropes with earthy female-based characters. If submitting urban fantasy, please no demons, vampires, angels, or werewolves. Literary fiction, especially magical realism that highlights particular culture or surreal … Continue reading
History of a Submission
Story submitted 11:32 AM, Saturday, May 21, 2016 (all times have been converted from the present writer’s Mountain Daylight Time to Arizona’s Mountain Standard Time) At 11:34 AM position in queue: 91
Admission of Guilt?
In May 1999 George Lucas appeared on British light entertainment morning show The Big Breakfast. When interviewer Johnny Vaughn asked him to discuss the story of The Phantom Menace, the following exchange occurred.
Strikes Against Video Games Being Considered as Art
The following items are not definitive proof video games are not art, but rather exhibits of evidence suggesting they may not be. 1) They have stupid titles.